Knovation Chief Academic Officer Steve Nordmark explores and leads discussions around 6 major trends in technology and education.
Starting August 21, we will kick off a new discussion around one trend and introduce a new trend every 2 weeks:
Latest Activity: Apr 23
As our 21st century has progressed, we’ve all seen amazing advances in technology. Within those technology advances, we see a trend in the “Technology Backbone” (or Technology Infrastructure) that supports the learning process. Although we interact with hardware and software everyday, this Technology Backbone trend relates more to the advances that occur on the back-end, hence calling it the “backbone”. It's the "dark arts" of software engineering and computer science - most of which makes the average person's head spin. There have been some significant trends in how technology architects design data storage and exchange, as well as complementary improvements in hardware that stores and transfers the data. As a result, we see increased speed and efficiency in our data driven learning systems, creating enhanced opportunities for technology to serve us. Connecting to the Internet has become foundational to the future of education. We see increased Internet speeds, increased…Continue
Started by Steve Nordmark Oct 29, 2012.
One of the most recognizable advances in the consumer space are online systems that have been designed to make it easier for people to connect with each other. From LinkedIn to Facebook to Twitter to flicker to Pintrest to dating sites, many "smart" social systems have been designed to connect people based on their profiles and interests. "Smart" social systems have big potential in reshaping how we conduct business and learn from each other. Work spaces and learning environments are becoming much more collaborative. McKinsey predicts a significant impact from social business collaboration. People will always have "private" spaces that permit focused thought, but there will be a greater emphasis on technologies and spaces that enable people to intelligently gather (whether physically or virtually in the same room/space) and quickly document their ideas in a collaborative…Continue
Started by Steve Nordmark Oct 14, 2012.
The grammar police will probably break out the handcuffs based on the wording in the title of this post. What I'm attempting to emphasize is that within a public system of education, each learner will never have it completely his/her way; there will always be levels of compromise. Hopefully, though, we see policies and implementations and models that enable each learner to have more flexibility and influence in his/her learning environment.One of the main policy issues that work against us learning our own way is "seat-time" - the legislative requirement that students must have their "behinds" in the classroom for a certain amount of time to qualify for credit. Thankfully, policies are slowly shifting to more of a "competency-based" model - away from a "seat-time" model. With a competency-based model, students can demonstrate knowledge/skill with a set of material or topic at any point in time, before, during or after a course. The time associated with achieving competency is…Continue
Started by Steve Nordmark Oct 1, 2012.
Some recent developments in Human to Computer interaction are making there way into K12 classrooms. A story posted today on eSchoolNews titled, ‘Embodied learning’ blends lessons with student-computer interaction, highlights some interesting new developments coming out of SMALLab Learning ("created by an interdisciplinary team of researchers and media experts at Arizona State University").I ran across the folks from SMALLab Learning at a trade show about 2 years ago and was impressed with how they were transferring their research into product ideas for the classroom. More recently, I saw them at the TCEA conference last February in Austin, TX and had a chance to play with one of their "…Continue
Started by Steve Nordmark Sep 27, 2012.